20.06.2008

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Title                   : The Parallel Worlds
Filename                : digs04.bsp  
Author(s)               : Artyom "Digs" Glazkov
Site                    : http://digs.alfaspace.net
Email Address           : digs@mail.ru

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* Play Information *

Game                    : Quake      
Level Name              : The Parallel Worlds

Single Player           : Yes
Cooperative 1-3  Player : Yes
Deathmatch 2-32 Player  : No
Difficulty Settings     : No... :)
Monster Count           : 1/109/64/125 :)

New Textures            : Yes   
New Models              : No
New Sounds              : No
New Music               : No


* Construction *

Texture WAD used: ID, Nehahra
Editors used    : GtkRadiant 1.5.0, Photoshop CS2, Wally
Utils           : mapspl (http://digs.alfaspace.net/works/mapspl)


* Running digs04.bsp *

Place digs04.bsp in quake\id1\maps\
From your quake directory type: winquake +map digs04
or from console type: map digs04

This map was designed primarily for high capacity engines, such as Bengt Jardrup's Win/GLQuake variants.
Enhanced Win/GLQuake: http://user.tninet.se/~xir870k/glquakebjp.zip


* Other maps by author *

http://digs.alfaspace.net/quake/mm


* Credits *

Thanks to:
  id Software (http://idsoftware.com)
  Bengt Jardrup for his compile utils and engine (http://user.tninet.se/~xir870k)
  GTKRadiant crew for creating GTKRadiant (http://www.qeradiant.com/)
  Nehahra crew (http://nehahra.planetquake.gamespy.com/nehindex.html)

