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Title                   : Twisted Fate	
Filename                : chain2.bsp	
Author(s)               : ChAiNeR	
Email Address           : chainer69@blueyonder.co.uk	
Description             : User-created single-player map for classic quake
Additional Credits to   : id software, worldcraft creators, mexx (for inspiring me with his map mexx8)

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* Play Information *


Level Name              : Twisted Fate

Single Player           : yes
Cooperative 2-4 Player  : no
Deathmatch 2-16 Player  : no
Difficulty Settings     : yes, finally got the hang of them! only 2 monsters are removed in normal but it makes a difference, about 20 are removed in easy. also, normal and easy don't get 'trapped in' in the bit with the big fiend/deathknight ambush..

New Sounds              : no
New Graphics            : no
Sound Track             : default
Demos Replaced          : no
.map   Included         : no

Software needed to play : normal quake (1)
(ctf, normal quake etc.)


Comments                : i would say this is a big step up from my first map 'Dead Cell'. it's in a medieval and rusty metallic style, it's alot larger, has alot more monsters, has bigger & better looking rooms and has some really nice lighting effects, thanks to a program called tyrlight which i used this time. it took me a few attmpets to complete it without dying on hard mode, so you should be in for a ride :)



* Construction *

Base            :  none
Build Time      :  2 weeks

Times & stats   :System Used      : p4 2400
                 Qbsp             : 9 seconds
                 Vis (-level 4)   : 51 seconds
                 Light (-extra)   : 30 seconds
                 Brushes          : 897
                 Enitities        : 483
                 Tetxures         : 25
                 
Texture WAD used: quake.wad extracted by maketex
Editor(s) used  : worldcraft
Known Bugs      : yes, at the start there are a bunch of error messages that flash up in the console, which i think mean that there are too many sounds in the map. it's not crucial anyway. also the lift in the octagonal room sometimes disappears when you walk up to it, it's still there though. again, no big deal.

* Legal Stuff *
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this map is freeware, do whatever you want with it :)