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DEC 2000

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BREIFING:
Cthon's been done for and Shub is jelly, but they're not the only roosters in the henhouse. SOMEONE HAS TAKEN BACK THE RUNES !!!

Sight To Sight transporter can get you into a little used hallway of the enemy base. Your job is to:
1. find and open the exit to the "other" realm.
2. retrieve the runes of power
3. return to the enemy base, and using the runes, open the portal to freedom.

Simple stuff!.. We'll stay in contact.

Oh ya! Do you have life insurance..?

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TITLE: Abject Abscess
FILENAME: abab.bsp
GAME: Quake (ID = 2spesh;-)
AUTHOR: Paul J. Brosche
ADDRESS: palldjon@hotmail.com
DESCRIPTION: Trans-dimensional rune hunt.
ADDITIONAL CREDITS: 
>Aardappel for setting the deadline and the limit, without which I probably would never have published a level, TTM.
>Iikka Keranen for the IKBase.wad. 
>Scragbait for his thorough, constructive  and supportive beta testing (esp. those superb dems). 
>Edgecrusher for his skill level appraisal and the suggestions regarding "hard".
AUTHOR'S COMMENT: My first "finished" level.

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PLAYER CONFIGS = Single player only.
DIFFICULTY SETTINGS = Enabled.
NEW THINGS = None

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BASE: New level from scratch
EDITOR USED: Worldcraft 1.6 shareware (thanx gang, I'll be springing for the latest fully registered version following this experience).
KNOWN BUGS: It's only a ton, so if there's bugs, grab the chainsaw and email me.
BUILD TIME: 48 hours (I'm only a beginner)

TEXTURE WADS: IKbase [see additional IKbase.txt], Rogue, Hipnotic/Ritual, Alk. ### You ALL Rock ### 

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COMPILE MACHINE: P200 64Mb
QBSP: Untimed.
LIGHT: (full) 147 seconds
VIS: (extra) 3 seconds

BRUSHES: 100
ENTITIES: 280
MODELS: 11
PORTALLEAFS: 99
NUMPORTALS: 196
AVG. LEAFS VIS: 24

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PERMISSIONS

If you've acquired this level and it's not part of Aardappel's 100 Brush Competition .PAK, then myself and the Quake community are being ripped-off. Do the right thing and let Aard know all about it via Aardappel@planetquake.com

