9/9/96         

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Title                   : Temple of Tourment v0.9

Filename                : pak0.pak

Author                  : Fredrik 'PeyloW' Olsson

Email Address           : peylow@hem2.passagen.se

Misc. Author Info       : Maker of Doom Episode 'Enter my Limbo', QC addon

                          'Flesh is eternal', sound code in Bad Mood on Atari



Description             : This level is designed and optimized for both single

			  and multi player games. It is my first level I have

			  designed and so far only a beta to test out the balance

			  for both single and multiplayer games.

			  I beg you to try out the level and report all kinds of

			  comments such as: It is to dark there and here, it is

			  unfair having both this and that in that area. It is a

			  little bit to hard to beat the enemies in that part etc..

			  I promise that everybody that gives me constructive

			  critics will be mentioned in future updates and/or new

			  levels made by me. Thanx in advance.

                                       

Additional Credits to   : The Ben Reily author of WorldCraft, Richard Nichols

                          author of QPU for Windows. Mads Bondo (?) author of

                          MipDip, Tim Wright for Arghlite, Antony Suter for

                          Rvis (Fastest Vis I know of) and of course,

                          Id Software for a great game.

================================================================



* Play Information *

Single Player           : Yes

Cooperative 2-4 Player  : Yes

Deathmatch 2-6  Player  : Yes	(Is it large enougth for more?)

Difficulty Settings     : Yes

New Sounds              : Yes

New Graphics            : No

New Music               : No

QuakeC			: Yes	(Alot of it)

Demos Replaced          : demo1



* Construction *         



Base                    : New level from scratch

Editor(s) used          : WorldCraft, QPU and MipDip

Build time              : Two weeks on and off so far

                    qbsp: 278s

            light -extra: 410s

            vis -level 4: 3749s

Known Bugs              : Walkmonster stuck in wall upon startup.

			: sorry no monster I know of is stuck.

QuakeC modifications	: Teleporters teleports projectiles as well now.

			  Zombies can be cruzified/strapped on any surface.

			  Ogres, have more animation.

			  Switchable lightstyles can now have effects.

			  ambient_thunder actualy works and links to light entities.

			  and much much more...

                          

Installation,play       : copy pak0.pak into a directory named temple

                          run quake with '-game temple' parameter (no quotes)



* Copyright / Permissions *



If you install and/or play this level you are bound to; 'Report any coments regarding

gameplay and/or bugs to the author if you are not 100% satisfied.'

You MAY distribute this WAD, provided you include this file, with

no modifications.  You may distribute this file in any electronic

format (BBS, Diskette, CD, etc) as long as you include this file

intact,and get my permission.



* Where to get this WAD *



http://hem2.passagen.se/peylow/temple.zip

