# auto-generated text file
# filename: soe2m5.bsp
# date: Mon Aug 11 00:55:33 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#04water1
#lava1
#teleport
+0_fall
+0button
+0floorsw
+0mtlsw
+0shoot
+1_fall
+1button
+1floorsw
+1mtlsw
+1shoot
+2_fall
+2button
+2floorsw
+2mtlsw
+2shoot
+3_fall
+3button
+3floorsw
+3mtlsw
+3shoot
+4_fall
+5_fall
+6_fall
+7_fall
+abutton
+afloorsw
+amtlsw
+ashoot
adoor01_2
adoor03_4
adoor03_5
adoor09_1
altar1_6
black
city2_5
city4_5
city5_2
city5_3
city6_8
cliff2_1
cliff2_2
cliff2_8
clip
clock1
cop3_4
ctf02
dem4_1
dem4_4
door01_2
door03_2
door04_2
doorston
ecop1_1
floor01_5
ground1_5
key02_1
key02_2
light3_1
light3_3
light3_4
light3_8
m5_3
met5_3
metal1_3
metal1_5
metal1_6
metal2_1
metal2_6
metal3_2
metal4_4
metal5_20
metal5_5
metal5_6
metal5_8
metal6_1
metal7_4
metal8_1
metal9_4
metalt2_1
metalt2_8
metflor1_5
mmetal1_2
mmetal1_3
muh_bad
nmetal2_1
rock3_8
rock4_2
rock5_2
stngls1
stngls2
stngls3
strng1_3
trigger
w103
wall14_2
wall16_4
wall16_5
wall16_6
wall2_8
wall9_8
wceiling4
wgrnd1_8
window01_1
window01_2
window01_3
window01_4
window02_1
window1_2
wiz1_2
wizmet1_7
wizwood1_3
wizwood1_8
wmet3_1
wmet3_3
wmet4_2
wood3_7
wood3_8
wwall1_1
z_exit
