# auto-generated text file
# filename: sgc3.bsp
# date: Mon Aug 11 00:55:04 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#lava1
#teleport
#water0
#water2
+0butn
+0floorsw
+0light01
+0mtlsw
+0shoot
adoor03_5
afloor1_3
altar1_1
altar1_6
azwall1_5
black
bodiesa3_2
bricka2_2
bricka2_6
church1_2
city4_1
city4_6
city4_7
city4_8
city5_3
city5_6
city6_3
city6_4
column01_3
column1_4
cop1_1
cop1_2
cop1_4
cop2_3
cop3_4
demc4_4
door01_2
door03_2
dr02_2
dr03_1
dr05_2
dung01_5
ecop1_1
key02_1
key02_2
light1_1
light1_3
light1_5
light1_7
light3_5
light3_8
met5_1
metal1_2
metal1_3
metal4_5
metal5_1
metal5_3
metal5_6
mmetal1_1
mmetal1_2
mswtch_2
rock5_2
sky1
sky4
trigger
unknown
wbrick1_5
window01_1
window01_2
window01_3
window02_1
window03
window1_2
window1_3
window1_4
wizmet1_2
wizmet1_4
wizwood1_3
wizwood1_4
wizwood1_5
wizwood1_8
wmet1_1
wmet4_3
wmet4_4
wmet4_5
wood1_1
wood1_5
wswamp2_2
wwall1_1
wwood1_5
