# auto-generated text file
# filename: scampsp1.bsp
# date: Mon Aug 11 00:54:59 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/boss2/sight.wav (quake)

# textures used:
#04mwat1
#lava1
#teleport
+0basebtn
+0displ_1
+0globe_displ
+0slip
+1basebtn
+1displ_1
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+1slip
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+4displ_1
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+5displ_1
+5slip
+6displ_1
+6slip
+7displ_1
+8displ_1
+9displ_1
+abasebtn
base_ceil1
basebutn3
basetrimsc2
black
ceil1_1
clip
comp1_1
comp1_4
comp1_6
comp1_8
cop1_1
cop1_5
crate0_side
crate0_top
crate2_side
dlight_1
dlight_10
dr01_1
edoor01_1
emetal1_3
endsign3
grate01_1
grate01_2
grate02_2speed
head_mt8
jf3crate01
jf3crate02
jf3crate03
key01_1
lunflr1
metal4_4
metal5_4
mmetal1_2
mmetal1_8
pbtek1_04
rock14
rock3_8
rune1_1
scsp1credits
sfloor3_2
sfloor4_1
sfloor4_1flat
sfloor4_2
sfloor4_symb
sky4
slip1
sliplite
slipside
tech01_1
tech01_2
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tech04_8
tech08_1
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tech08_7a
tech08_7b
tech09_3
tech09_4
tech10_1
tech10_2
tech10_4
tech10_6
tech10_8
tech10_than2
tech10_than4
tech_32bord
tech_64bord
tek_la10
than_gklock
than_mdoor1
than_mdoor2a
than_psquare
than_sklock
thantech10_9
tlight07
trigger
twall2_1
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twall5_1
twall5_2
wizmet1_3
ztnl_1
