May 25, 1997

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Title                   : Retinal Tear

Filename                : rettear.bsp

Author                  : Taskmaster (Warren Marshall)

Email Address           : tmaster@accessone.com

Other Levels by Author  : "Eye Socket" - Quake

                          "99 Ways to Die" - Doom2

                          "Death by Cyberdemon" - Doom2

Description             : A large castle like level



                          Based on comments from "Eye Socket" this level

						  has a much denser monster population.  I have taken

						  the time to fully implement skill levels as well

						  as a complete set of deathmatch only entities, so

						  this map should be good for anybody out there...



						  It is also much more 3D than "Eye Socket" was.



						  The architecture took some serious time, as did the

						  lighting, so please take the time to actually look at

						  it while you're on you're killing spree!



Additional Credits to   : id for the game, me for the editor!



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* Play Information *



Single Player           : Yes

Cooperative             : No

Deathmatch              : Yes

Difficulty Settings     : Yes (seriously!)

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : ToeTag (www.quakemania.com/toetag)

Known Bugs              : None.

Build Time              : Just kill me now...



Texture Wad used        : QUAKE101



Compile machine         : P200 with 48 Meg

QBSP Time               : Too Long

Light Time              : Stunningly Long

VIS (-level 4) Time     : Damn, what time is it?



* Copyright / Permissions *



Authors MAY use this level as a base to build additional

levels.



Do whatever you want with this level, just give me credit for the base ...

that's all I ask - and send me a copy of what you do!



You CAN distribute this on a CD if you want, but not for profit (unless you

ask me and give me a cut! Hehe...).

