Wednesday 5th February, 1997

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Title                   : prey2

Filename                : prey2.bsp

Author                  : marty

Other levels by author  : "horror erotique" and

                          "the disturbed" - both for Quake.

Email Address           : marty@sympac.com.au

Description             : A detailed quake map designed for single play

                          with co-op and deathmatch support tacked on..



Additional Credits to   : Id software for QUAKE!

                          Ben Morris for Worldcraft

                          Crash and Matt Sefton for the best single player 

                          quake web sites in the universe

                          Everyone who emailed me about my previous maps

                     

               



              

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* Play Information *



Single Player           : Yes                                       

Cooperative             : Yes

Deathmatch              : Yes 

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : No

New Music               : No

CD Track                : 6 

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : Worldcraft

Known Bugs              : None

Build Time              : 'bout a month



Texture Wad used        : Base 



Compile machine         : P133 16 meg RAM :(









* Other Info *



I was browsing the Apogee/3DRealms web site and saw that they were looking 

for "mappers" for their upcoming game PREY, i was too late to submit 

anything and was inspired to make "prey2" just to prove to myself i

could do it. If a game company doesnt hire me soon my head will explode, 

no longer can i work with 16 megs of RAM *sigh* if you dont hire me, someone

else will. 



prey2 is a ex mining facility  decked out with bad guys (?), your mission

is to stay alive and get out of there. In "prey2" youll check out disused 

computer rooms, non functional machinery and finally explore the underground

mine itself before exiting the level. Quakes minions are there to ensure your

escape via the slipgate is thwarted. 





 

Please write me an email to tell me what you thought and offer ideas and 

criticisms. thanx :D



marty@sympac.com.au



* How to play this map *



Just unzip prey2.zip to \quake\id1\maps directory (create if necessary),

then launch Quake, go to the console and type:



map prey2



alternatively at c:\quake type the following



quake +map prey2



Enjoy!



* Copyright / Permissions *



Authors MAY NOT use this level as a base to build additional levels. 



You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH

NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE

IT IN ANY FORM!!.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.



* THRED LISCENSE INFORMATION *



This map was made with Worldcraft. It is acceptable to distribute this

map over the Internet and BBS systems for free. It is not

acceptable to play this map on a commercial Internet server.

It is also not acceptable to charge for this map in any way

or charge for distribution of this map. This includes CD-ROM

collections of all kinds.

