# auto-generated text file
# filename: pb2.bsp
# date: Mon Aug 11 00:53:41 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#04water2
#slime
#teleport
+0button
+0light01
+0mtlsw
+0shoot
+1button
+1light01
+1mtlsw
+1shoot
+2button
+2light01
+2mtlsw
+2shoot
+3button
+3mtlsw
+3shoot
+abutton
+amtlsw
+ashoot
adoor01_2
adoor02_2
afloor1_3
arrow_m
babies
carch03
ceiling1_3
city1_4
city2_2
city2_3
city3_2
city3_4
city4_2
city4_6
city4_7
city4_8
city5_1
city5_3
city5_4
city5_6
city5_7
city5_8
city6_4
city6_8
citya1_1
column01_4
cop1_1
cop1_2
cop1_5
cop1_6
cop1_7
cop2_3
cop2_4
cop2_5
cop3_4
cop4_5
demc4_4
door02_2
dung01_1
dung01_5
ecop1_4
grave03_7
ground1_1
key02_2
light1_1
light1_2
light3_6
light3_7
m5_8
metal1_1
metal1_2
metal1_3
metal2_4
metal4_4
metal5_1
metal5_6
metal6_2
rock3_8
rock4_2
rune1_1
sky4
swtch1_1
trigger
wceiling4
wceiling5
window01_2
window01_4
window02_1
window1_2
window1_3
window1_4
wizwin1_2
wizwood1_2
wizwood1_4
wizwood1_5
wizwood1_7
wmet4_8
