================================================================

Title                   : The Old House - the beginning

Date                    : 27 Aug 1997 (it kinda was finished 9th of July, but

                          there was few major bugs concerning DM [and I had

                          summer holiday! :])

Filename                : oldhouse.bsp

Author(s)               : Mika Piirainen & Jouko Maksimainen

Email Address           : mpiirain@pelu.jns.fi & kingiz@learnet.freenet.hut.fi

Home Page               : pelu.jns.fi/~mapiirai/ (actually it's my brothers :)

Snail Mail Address      : Mika Piirainen

                          Viritie 1 b 10

                          80160 JOENSUU

                          FINLAND



                          (I think Jouko's isn't necessery to include...)



Description             : You step through the gate to yard of old house.

                          CLANG! The gate closes behind you! Uh oh, what

                          the only way you can go is straight forward.

                          You firmly grip your shotgun and take the hard

                          first steps to unknown...

                          

                          Old House is start level of our forthcoming episode

                          Paralyzed.

                          

                          Jouko got the idea for this level (and episode too),

                          made the base and I finished it. 

                          Next level is called The Village (zip file is

                          village.zip [logical, huh? :])





Additional "Credits" to : Bill Gates for Win95! ;)



Real credits:             Yahn Bernier for BSP

                          id for Quake (hmm.. everyone wants to thank them!)

                          Deadmeat for excellent BSP tutorials!

                          (taught us to make levels)

================================================================



* Play Information *



Single Player           : The Main Purpose Of This Level

Cooperative             : Yes, 4 starting points

Deathmatch              : Yep, for small amount of players, abt. 6 starts

Difficulty Settings     : Yes

New Sounds              : No.

New Graphics            : No..

Demos Replaced          : None... (download deathmatch demo from my homepage

                          [see URL above])



* Construction *



Base                    : New level from scratch

Editor(s) used          : BSP 0.73b (new versions suck :)

Known Bugs              : None!

Build Time              : 23 hours or so

                          

Texture Wad used        : base.wad;medieval.wad;metal.wad;wizard.wad

                          (don't know if it contains textures from all the

                          wads, but they all were included in bsp.ini)

Compile machine         : P120 overclocked to 133 (with 32 mb ram)

QBSP Time               : 74 secs

Light Time              : 37 secs 

VIS Time (with -level 4): 4111 secs

Brushes                 : 551

Entities                : 97

Models                  : 35



* Other Info *



New levels for this episode are under work.



Get Mika's Doom][ DM-levels dedmatz.zip and wow.zip from cd-rom.com!

                             (4 levels)     (1 level)



* Copyright / Permissions *



You may NOT use this level as a base to build another levels.

You may distribute this level in Internet/BBS's unless you don't

charge money for it. If you want to use this level in CD-ROM collection

or something like that, you must mail to us. We also want two of those CDs.



You MUST include this text file as it here is.



* Where to get this level *



ftp: cdrom.com (and its mirrors, I think...)



BBS's: MBNet (it's in Finland)

