# auto-generated text file
# filename: level_2.bsp
# date: Mon Aug 11 00:52:25 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#tele_curcuit
#water_2
+0fan
+0screen_1
+0screen_2
+0walk_light
+0walk_light_2
+1fan
+1screen_1
+1screen_2
+1walk_light
+1walk_light_2
+2fan
+2screen_1
+2walk_light
+2walk_light_2
+3fan
+3walk_light
asph_4
bar_31
barfloor_5
barfloor_6
barrel_2
barrel_4
box_2
comp_10
comp_11
comp_4
comp_7
concret_1
concret_14
concret_2
concret_4
curcuit_3
dirtywall_2
dirtywall_3
dirtywall_4
engine_1
exit_2
floor_2
girder_12
girder_13
girder_15
girder_2
girder_6
granit_1
granit_2
grid_1
keyboard_1
lamp_1
lamp_11
lamp_12
lamp_2
lamp_3
lamp_6
lite_1
metal_11
metal_2
metal_bar_1
metal_dark_1
metal_dark_3
metal_dark_5
metal_door_1
metal_pipe_1
metal_pipe_2
metal_plate_1
piperoof_1
piperoof_2
plat_1
plat_2
red_metal_1
red_wall_10
red_wall_11
red_wall_13
red_wall_15
red_wall_17
red_wall_18
red_wall_19
red_wall_2
red_wall_3
red_wall_4
red_wall_7
red_wall_8
red_wall_lamp_1
rock_1
rock_4
skyrazor_1
spotlight_2
steel_1
stone_5
ventilator_1
warning_1b
warning_3
warning_7
