# auto-generated text file
# filename: hard13.bsp
# date: Mon Aug 11 00:51:31 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/doors/latch2.wav (quake)
sound/misc/deepthud.wav (quake)
sound/misc/rockthud.wav (quake)
sound/misc/shortexp.wav (quake)

# textures used:
#lava1
#teleport
+0basebtn
+1basebtn
+abasebtn
black
clip
comp1_6
ctwall8
door02_1
door02_3
door02_5
ecop1_1
ecop1_2
ecop1_3
ecop1_4
ecop1_7
ecop1_8
emetal1_3
ground1_5
htek04_1
htek04_2
htek14_7
key01_1
midtest1_1
plat_side1
plat_stem
rock3_7
rock3_8
rock4_2
sfloor1_1
sfloor2_1
sfloor4_1
sfloor4_4
sky4
slip2
sliplite
sym08_2
tech01_1
tech01_3
tech01_7
tech01_9
tech02_1
tech02_2
tech02_5
tech02_6
tech02_7
tech04_1
tech04_3
tech04_4
tech04_7
tech06_2
tech08_1
tech09_3
tech10_1
tech10_2
tech10_3
tech11_2
tlight01
tlight02
tlight03
tlight05
tlight07
tlight08
tlight10
trigger
twall2_1
twall2_2
twall2_5
twall2_6
twall4_1
twall5_1
twall5_3
z_exit
