# auto-generated text file
# filename: g1m3.bsp
# date: Mon Aug 11 00:51:14 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/ambience/chant.wav (custom)
sound/ambience/peakwind.wav (custom)
sound/gnarler/hellmusic.wav (custom)
sound/items/damage.wav (quake)

# required mdl files:
progs/quaddama.mdl (quake)

# textures used:
#04water1
#rift1
#slime
+0slip
+1slip
+2slip
+3slip
+4slip
+5slip
+6slip
brock04
cavern2
church1_2
city6_4
clip
cr8_lampbeam1
exit02_3
fang1
grave01_1
iktkpn11b
iktkpn11c
jolly
kbrick_ceil1
kbrick_chaos
kbrick_dae
kbricka
key03_1
kgr2_g
meat1_2
meat1_5
metal1_3
metal4_6
sky9_1
sliplite
slipside
so_ang2
so_s10a
trim1_4
twall5_3
wdkn1_2t
window01_3
window01_4
window1_2
wizmet1_2
wizwood1_2
wizwood1_3
woodflr1_4
wstoneg_ml
