# auto-generated text file
# filename: e1m1red.bsp
# date: Mon Aug 11 00:50:31 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/ambience/drone6.wav (quake)
sound/misc/power.wav (quake)
sound/weapons/lstart.wav (quake)

# textures used:
#slime0
#teleport
#water1b
+0arrow
+0basebtn
+0globe_displ
+0oslip
+0oumbox1
+0oumbox3
+0planet
+0slipbot
+0sliplite
+0slipside
+1arrow
+1basebtn
+1globe_displ
+1planet
+2arrow
+2globe_displ
+2planet
+3arrow
+3globe_displ
+3planet
+aarrow
+abasebtn
+aoslip
+aoumbox1
+aoumbox3
+asliplite
+aslipside
+boslip
+coslip
+doslip
+eoslip
+foslip
+goslip
base_ceil1
basebutn3
black
black
ceil1_1
ceil_nu5r
clip
comp1_1
comp1_2
comp1_3
comp1_4
comp1_5
comp1_6
comp1_6a
cop1_1
cop1_1
cop1_2
cop1_5
cop1_8
crate0_side
crate0_top
crate1_side
crate1_top
crate2_side
crate2_top
crate_top
credits
door02_1
ecop1_6
edoor01_1
emetal1_3
grate01_1
ground1_1
ground1_2
htek14_7
key01_1
key01_2
key01_3
la_qxcrate
la_sig
light_rail01
lunflr1
mmetal1_8
oum_wallbox_sid
pblvl1
pblvl3
pblvl4
pblvl5
pbtek1_01
pbtek1_02
pbtek1_03
pbtek1_04
pbtek1_05
pbtek1_06
pbtek1_rlite
pbtek1_rliteb
pbtek1_rlitec
pbtek1_rlitee
pbtek1_sliplite
pip_re2
plat_side1
plat_stem
plat_top1
rpbase1
rpbase2
rpbase5
sfloor1_1
sfloor1_2
sfloor3_2
sfloor4_1
sfloor4_2
sky_stars
slip1
slipbotsd
sliplite
slipside
switch_1
sym06_2
sym06_4
sym06_8
tech01_2
tech01_6
tech01_7
tech04_1
tech04_2
tech04_3
tech04_4
tech04_5
tech04_6
tech04_7
tech04_8
tech04_9
tech05_2
tech07_1
tech07_2
tech08_1
tech08_1b
tech08_2
tech08_5b
tech08_6a
tech08_7a
tech08_7b
tech08_9a
tech08_9b
tech09_3
tech10_1
tech10_2
tech10_6
tech10_8
tech10_redlite
tech11_2
tech12_1
tech_32borda
tech_64bordb
techlong1
tek_la10
tek_la12
tele_top
tlight01_1
tlight11
trigger
twall1_2
twall2_1
twall2_2
twall2_3
twall2_5
twall2_6
twall5_1
twall5_3
uwall1_2
wgrnd1_6
white_cont
wir_la2
wir_la4
wir_la5
z_exit
