Jan. 16, 1997

================================================================

Title                  : Drastic Falls

Filename               : drastic.bsp

Author                 : Mark Wheeler

Email Address          : discgolf@ix.netcom.com

Misc. Author Info      : Editor at www.usatoday.com

                       : Author of marksapt.zip

                       : 85 new textures in markswad.zip

                       : Homepage - http://www.geocities.com/colosseum/2295

                          

Description          : Single player/Deathmatch level for Quake.

                       You start in a "treehouse" in a forest. Making

                      your way through a small cave to end up behind

                      a waterfall. This leads into a "dam" (for lack of

                      a better term.) Along the way, you will find 

                      monsters, weapons, ammo, medkits, secrets, traps.

                      

Software kudos       : Thred 0.9, Quake Map 2.7, MidDip 1.55, Newwad13

                     : Paint Shop Pro 4.12, PhotoShop 4.0, WinPack 1.2

                     : Qccwin32



Reasons to download: All new textures! No id textures here.

                   : 5 new monsters; Snakeman, Bazooka babe, Drones

                   : Blargs and Manga babes.

                   : New ambient sound: "ambient_screech" (Eagle screech)

                   : Player killable "event_lightning" trap. Saw a 

                     Reaper fall into this one! :) (from QuakeLab)

                   : BFG weapon patch (just for fun!) Only 1 in level.

                   : Whaleboy's rain patch.

                   : Also added explodable walls code, but not used. (from QuakeLab)

                   : Special cameo appearance by Bob Dole.



Apologies for      : Changed volume level on blarg sound

                   : Changed 2 manga sounds

                   : Changed 2 soldier sounds

                   : Cleaned a Bazooka sound



================================================================





* Play Information *

Single Player           : Yes

Cooperative             : Yes (3 starts)

Deathmatch              : Yes (6 starts)

Difficulty Settings     : No

New Sounds              : Yes

New Graphics            : Yes

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

                          1423 brushes, 265 entities

Build time              : On and off for about 2 months

   qbsp                 : 45 minutes

 light -extra           : 7 minutes

 vis -level 4           : 3 hours? I fell asleep!

Known Bugs              : There are some fish in this level, so the monster

                         count at the end won't be accurate.

Installation and play   : Unzip to Quake\Drastic. From a dos-prompt, start 

                          Quake with: quake -game drastic +map drastic

                         Deathmatch was tested with Reaper and Zeus bots.

                         However, all new monsters and items will fall out

                         of the level if used as deathmatch level. If anybody

                         really cares, I can update the entities lump to

                         be just the regular Quake monster and items.







* Copyright / Permissions *



You MAY distribute this .pak, provided you include this file, with

no modifications.  You may distribute this file in any electronic

format (BBS, Diskette, CD, etc) as long as you include this file

intact and get my permission. You may also have to seek permission

from the authors of the various mods found here.



Thred is written and owned by Jonathan Mavor (ah289@freenet.carleton.ca).

The Thred webpage can be found at http://www.visi.com/~jlowell/thred

and is maintained by Jim Lowell (jlowell@visi.com).

* Where to get this WAD *



FTP sites:ftp.cdrom.com

http://www.geocities.com/colosseum/2295/

