# auto-generated text file
# filename: dmc3m6.bsp
# date: Mon Aug 11 00:49:42 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/enforcer/sight1.wav (quake)
sound/enforcer/sight4.wav (quake)

# required mdl files:
progs/end1.mdl (quake)
progs/end2.mdl (quake)
progs/end3.mdl (quake)
progs/end4.mdl (quake)
progs/enforcer.mdl (quake)
progs/dog.mdl (quake)
progs/shambler.mdl (quake)

# textures used:
#slime0
#teleport
blight1
br05
br07
brg01
brl03b
brl08b
clip
exce26
flr_grts
inv_sg
key01_1
key01_2
kikfl10
light6
light8
marker2_1
marker2_3
metal5_1
mmetal1_2b
ogro19b
ogro23b
ogro23c
ogro24
ogro26
ogro31
ogro32
ogro4
ogro63
ogro66b
ogro70
ogro78b
pad1_1
red
skip
sky8
steckia1_9
steckia2_3
steckih1_3
steckih1_5
steckil1_4
steckil3_2
steckim1_1
steckim1_2
steckim1_3
steckim2_2
stktyr_00
stktyr_01
stktyr_02
stktyr_03
stktyr_04
stktyr_05
stktyr_06
stktyr_07
stktyr_08
stktyr_09
stktyr_10
stktyr_11
trigger
