# auto-generated text file
# filename: dm5rmx.bsp
# date: Mon Aug 11 00:49:30 CEST 2014
# type: singleplayer, deathmatch

# required wav files:
sound/misc/trigger1.wav (quake)
sound/plats/train2.wav (quake)
sound/misc/null.wav (quake)
sound/plats/train1.wav (quake)
sound/shambler/ssight.wav (quake)

# textures used:
#tele01
#water02
+0copbut2
+1copbut2
+acopbut2
black
city2_3
city2_6
clip
metal4_8
skip
sky10
than_brktrim3
than_brktrim4
than_brktrim5
than_cityst1_1
than_cop1_1
than_cop1_10
than_cop1_11
than_cop1_12
than_cop1_2
than_cop1_3
than_cop1_4
than_cop1_5
than_cop1_7
than_cop1_8
than_cop_0
than_cop_flr1
than_cop_gk
than_coparrow
than_copexit
than_coplit2
than_coplit3
than_coplit4
than_coptrim5
than_coptrim6
than_coptrim7
than_dm5tim
than_flrtrim1
than_met16
than_met17
than_met18
than_met20
than_met21
than_met22
than_metstep_1
than_metstep_3
than_ofaccess
than_shootable1
trigger
