13/5/99
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game:			Quake 1 deathmatch level
title:		Dippery Slip ("it don't mean nothin'")
filename:		dip.bsp
author:		by phen
email:		dylan.c@hotbot.com
homepage:		http://pages.hotbot.com/manif/dylan.c/quake.html
description:	Well its kinda large and spread out, with some tight 
			fiddly bits too. The textures vary but I kinda stuck to 
			metal and its relations cos those were my favourites in 
			the original Quake SP levels. This is my first map for Q1 
			(or any other game) so loves and hates would be 
			rapturously recieved.
instructions:	Unzip to quake\id1\maps Launch quake and at the console 
			type map dip and press return.
credits:		id software
			Ben Morris and Valve for Woldcraft
			Steven Polge. Without his reaper bots this would not have 
			been made.
			headshot, killjoy, Mr Fribbles and many others for their 
			fab maps.
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Gameplay information
--------------------

Singleplayer:	Actually yes. I bunged in a few monsters.
Difficulty settings:Yes. Easy is very easy and er.. so are normal, hard and nightmare. :)
Co-op:		No
Deathmatch:		8 Dm starts
			3-8 FFA up to about 12 with weapons stay.
Power ups:		Quad*1 Ring of Invis.*1
Weapons:		LG*1.RL*2 GL*1 SNG*2 NG*2 SSG*2
Armour:		RA*1 YA*2 GA*1
Items:		Heaps and heaps.
New graphics:	no
New sounds, models, weapons, progs.dat, demos: no
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Build info
----------

Base map:		nope
Construction time:About 50 hours spread over three or four months. Ouch
Map editor used:	Worldcraft 1.6a
Machine:		p133 32MB 4MBVirge DX
QBSP:			By JC (Jesus Christ? No, God silly)
			610 brushes 
			114 entities (not including 72 lights and 52 monsters)
			11 models (what are they again?)
			About 2 mins.

Arghlite:		72 lights
			-extra 3 minutes 9 seconds

Rvis:			average leafs visible 65
			5 minutes 12 seconds

Statistics are great aren't they. :)

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etc
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Thanks to those who tried out the Beta version and special thanks to anyone who pImped my site. :)
The invisibility is sort of hidden and there are at least two different ways to jump for the Quad. *wink*

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Legal and copyright
-------------------

This is  me 1999

If you want to use it for a Mod or cover CD or as the Demo for your new commercial add on pack, on a pay per play server ...  HEHE stop it your killing me. Just drop me a note, I'm easy going. If you just want to play it or give it to someone else too, feel free.

Oh yeah. Always distribute with this textfile.

Get this file from.
http://pages.hotbot.com/manif/dylan.c/quakedownloads.html
ftp://ftp.cdrom.com/pub/quake/levels/deathmatch/  (Hope thats right.)
