9/5/96

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Title                   : House of Desolution

Filename                : deso.bsp

Author                  : Jim Lowell

Email Address           : jlowell@visi.com

Description             : Full Quake map.



Additional Credits to   : Jonathan Mavor



               Check out the Thred homepage at:

              http://www.visi.com/~jlowell/thred



                          Also, thanks to Jim Molinets

                          and Steve Tietze of

                          Rogue Entertainment



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* Play Information *



Single Player           : Yes

Cooperative             : Yes

Deathmatch              : Yes

Difficulty Settings     : No

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : Thred

Known Bugs              : None

Build Time              : About 40 hours.



Texture Wad used        : Medieval



Compile machine         : P166 w/ 32MB RAM

QBSP Time               : 317 secs

Light Time              :  74 secs

VIS (-level 4) Time     : 539 secs



Brushes                 : 717

Entities                : 250

Models                  :  24



* Other Info *



You start inside a castle and fight your way into

a small dungeon and beyond. Enjoy!



The lava-pit should be an excellent place for

deathmatch. Lots of weapons and ammo scattered

all around and weapons available.



The map runs a bit slow, so it may not be too playable

on a slower system. I didn't optimize it for VIS very

well. I'll do better next time. :)



* Copyright / Permissions *



Authors may NOT use this level as a base to build additional

levels.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.

