# auto-generated text file
# filename: d12.bsp
# date: Mon Aug 11 00:48:59 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#tele
#tempwtr
+0_slight
+0button
+1button
+a_slight
+abutton
alight1
bbit_1
bdoor_2
bdoor_3
bedge_2
bedge_3
bfloor_3
bfloor_4
blackd12
brwall_1
brwall_2
brwall_3
brwall_4
brwall_7
brwall_8
brwall_9
canface1d12
clipd12
comp_2
comp_3
crate_t
ductarrow2
edge_steel2
floor_11
floor_3
gpan_1
gpan_2
gpan_3
gpan_4
grass2
green_1
green_4
grt_2
key1
key2
light_1
light_2
light_4
light_6
metriv2
nat_rock1
nat_stone1
otwall_2
panel_1
panel_2
panel_3
panel_4
panel_5
pipe7
rivdbl_3
rivdbl_4
rivr_1
rivr_3
rivr_4
sky4
strip2
strip4
techp_1
techp_2
techp_3
techp_4
twall_3
twall_4
white
z_exit
z_exit2
