Friday 28th March, 1997

================================================================

Title                   : Hell's Castle

Filename                : castle.bsp

Author                  : Juha Koiste

Other Levels by Author  : The Temple of Torment, Dark Ages, The

                          Forbidden Base, Death Church and The

                          Gates of Hell skill selecting level -

                          all for QUAKE. 

Email Address           : hannu.koiste@pp.inet.fi (Please mail

                          me about this level - I love feedback)

Description             : A castle styled medieval level for

                          QUAKE. I tried to make this map some

                          way different from my previous maps

                          and from all the other maps out there.

                          I don't know whether I succeeded or

                          not, but it's up to you to decide

                          that :) A skill selecting map isn't

                          included, but you can always use

                          setskill.bsp if you have that :)



Additional Credits to   : All the guys on id for QUAKE!

                          Ben Morris for Worldcraft - a truly

                          great Quake editor.

                          Matthew Sefton for his help with

                          Worldcraft and for posting all my

                          latest maps to his Single Player

                          Quake web page.

                          Jim Lowell for posting my earlier

                          maps to the Thred homepage.

                          Tim Peel, and to all my friends

                          out there.



==========================================================

Check out the Worldcraft homepage at:

http://www.acdsystems.com/worldcraft

==========================================================

For the BEST single play maps out there

visit Matt's Single Player Quake page at:

http://dspace.dial.pipex.com/matt.sefton

==========================================================

For EVERY single play map out there check

out Crash's Quake page at:

http://www.geocities.com/TimesSquare/1481

==========================================================



* Play Information *



Single Player           : Yes

Cooperative             : Yes (Up to 16 players) 

Deathmatch              : Yes (16 starts, extra weapons, ammo,

                               and health with the keyed door

                               removed. I've also added stairs

                               to the first room of the map just

                               to get that shotgun in DM :)

Difficulty Settings     : Yes (Again, I tried to keep those like

                               they are in Quake. Easy is *very*

                               easy. Normal is kind of average

                               and hard is very difficult and

                               challenging :)

New Sounds              : No

New Graphics            : No

New Music               : No

CD Track                : 9 (Quake-CD, make sure it's in your CD-

                             driver before starting the game!)   

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : Worldcraft 1.0a and 1.1a 

Known Bugs              : No Known Bugs in this level, but

                          let me know if you find any!

Build Time              : About a month on and off. (60-70 hours)



Texture Wad used        : Quake101



Compile machine         : Cyrix P-150 w/ 32MB RAM

QBSP Time               : 669 secs

Light Time              : 643 secs

VIS (-level 4) Time     : 4282 secs



Brushes                 : 1725

Entities                : 363

Models                  : 57

Textures                : 111



* How to play this map *



Just unzip hellctle.zip to quake\id1\maps directory (create, if necessary).

Then launch Quake, go to the console and type:



map castle

                   Or start Quake with the following command:

quake +map castle



************************* IMPORTANT!! *****************************

* Please, DO NOT play this map on hard skill first - you won't be *

* able to complete it! Try on normal first, I strongly recommend  *

* you to do that!                                                 *

*******************************************************************



Enjoy!



* Other Info *



This is my second map I made with Worldcraft. I've included some different

stuff to this map, that you haven't seen in my previous maps. I tried to

get some different kind of feel to this map by including a room, that was

builded with wizard textures, but the rest of the map is medieval. Also,

my previous map (Death Church) was a bit linear and sort of 'boxy', so

I've tried to improve those things in this map. Also the deathmatch play

should be a lot better in this map, than it is in Death Church.



OK, you start from the storage room of the castle (just try to get that

double barreled shotgun there :) and take a swim to the main room of the

whole thing. From there on you fight, FIGHT through the sewers to get the

golden key to take you deeper to the castle. Don't be too scared when you

walk down that one hallway there. You'll feel like a "close" friend is

watching you every step of the way... Oh, and the exit then... Hmm... :)

Just be prepared to face some azure agony on the way through...



************ IMPORTANT - read this before playing the map ***************



This map might just run a bit slow on a slower system, when going through

those larger rooms of the map. For those who have a P60 or something like

that, I recommend you use the -winmem16 at the end of the command line

when starting up Quake, like this:



quake -winmem16



Even if it slows down, that doesn't matter, because it doesn't slow down

too much. But, even for those who have a slightly faster system: You

should use that -winmem16 just to make sure it doesn't slow down to get

the maximum excitement out of the map :)



*************************************************************************



I'd love to have mail from ANYONE regarding this level. If you have any

comments, questions, etc. about this map/my previous maps, PLEASE E-mail

to:



hannu.koiste@pp.inet.fi



I'm trying to improve my editing skills all the time. If you don't like

the level or feel that there are some things in it, that don't quite fit

the theme, etc. Please, mail me about it and I'll try to avoid doing

that in my future maps. 



Thank You.



* Where to get this map *



When you are reading this you probably already have it, but if out of

some reason you don't, get it from:



ftp.cdrom.com



All my other maps are also available from ftp.cdrom.com, make sure you

check 'em out too :)



* Copyright / Permissions *



Authors MAY use this level as a base to build additional

levels. Just gimme credit, will ya?



Copyright by Juha Koiste 1997. All rights reserved. This BSP may not

be sold and it may be distributed ONLY over the Internet and/or BBS

systems. This file with NO modifications MUST BE INCLUDED!!!! You are

NOT authorized to put this BSP on any CD or distribute it in any way

without my permission.



