# auto-generated text file
# filename: castle.bsp
# date: Mon Aug 11 00:48:18 CEST 2014
# type: singleplayer, deathmatch

# textures used:
#teleport
#water0
#water1
+0button
+0floorsw
+0light01
+0slipbot
+0sliptop
+1button
+1floorsw
+1light01
+2button
+2floorsw
+2light01
+3button
+3floorsw
+abutton
+afloorsw
adoor01_2
adoor03_3
adoor03_6
afloor1_3
afloor3_1
arrow_m
azwall1_5
carch03
city1_4
city2_1
city2_2
city2_3
city2_5
city2_6
city2_7
city3_2
city3_4
city4_1
city4_2
city4_5
city4_7
city4_8
city5_2
city5_3
city5_4
city5_6
city5_7
city5_8
city6_3
city6_4
city6_8
citya1_1
column01_4
column1_2
column1_4
cop1_1
cop1_2
cop1_4
cop1_7
cop2_4
cop3_1
cop3_4
crate0_side
crate0_top
crate1_side
crate1_top
dem4_1
dem4_4
dem5_3
door01_2
door03_3
door03_4
door04_2
door05_3
dung01_1
dung01_3
ground1_6
key02_1
light1_1
light1_2
light1_3
light1_7
metal1_5
metal1_6
metal2_1
metal2_5
metal2_6
metal2_8
metalt2_5
mmetal1_2
sky1
sliplite
slipside
sliptopsd
trigger
wgrnd1_6
window01_2
window01_4
window02_1
window1_2
window1_3
window1_4
wiz1_4
wizmet1_2
wizwood1_5
wmet3_1
wmet4_8
wood1_1
wood1_5
wood1_7
woodflr1_2
wswamp2_2
wswitch1
