================================================================

Title                   : The Hallowed Halls

Filename                : bnt2.bsp

Author                  : Jim Hendrickson

Address                 : jhendric@tiac.net

Description             : This map has some of the same architecture

                          of my first map (Bridges & Towers) which 

			  will load this one when you complete it.

			  It is somewhat smaller, and has fewer 

			  monsters, although no less lethal.

			  Along with some new styles of architecture

			  blended in, I also tried some stuff that

			  I have not seen done yet in Quake.  For 

			  example, as you roam the semi non-linear

			  layout of this map, you will not see the

			  keys until they are made "available".

			  Then you must find them.  No secrets in

			  this one.  



Other Levels		: Bridges & Towers (bnt)



Additional Credits to   : id, and all of those who have made some

                          really great maps for Quake, some of which

                          are better than many of the originals.

================================================================



Play Information



Single Player           : Yes

Deathmatch              : 4 starts  

Cooperative             : No

Difficulty Settings     : Yes

Maximum kills possible 

      Easy (skill 0)    : 14

      Normal (skill 1)  : 24

      Hard/Nightmare

           (skill 2/3)  : 31

New Sounds              : No

New Graphics            : No

New Music               : No

Demos Replaced          : None

CD Track                : 5



================================================================



Construction



Base                    : New level from scratch

Editor used             : Worldcraft

Known bugs              : If you notice your kill count is 1 short of

                          the total and you can't find that last monster,

                          its probably a zombie that fell in the lava.

Build Time              : few days, off and on 



Texture Wad used        : Quake



Compile machine         : P83 16mb

QBSP Time               : ~6 min

VIS (-level 4) Time     : 8092s (running in background) 

Light (-extra) Time     : 986s (running in background)



Brushes                 : 1065

Entities                : 347

Models                  : 85



================================================================



Installation:



Nothing special, just unzip in quake/id1/maps.

To start the map from the command line:

        quake +map bnt



To run the map from Quake:

use the console (`) and the command "map bnt".

================================================================



Copyright and Permissions



Authors may NOT use this level as a base to build additional

levels.



DO NOT distribute this file for profit without my written permission!!!



You MAY distribute this BSP through any electronic network (internet, 

FIDO, local BBS etc.), provided you include this file and leave the archive 

intact.

