Wednesday 5th February, 1997

================================================================

Title                   : The Forbidden Base

Filename                : base.bsp

Author                  : Juha Koiste

Other levels by author  : "Dark Ages" and

                          "The Temple of Torment" - both for Quake.

Email Address           : hannu.koiste@pp.inet.fi 

Description             : A full QUAKE map, that's like a base.

                          It's ready to go with single playing,

                          deathmatch and coop. Please, read the

                          "Other info" section to find out more

                          about this level :)



Additional Credits to   : Id software for QUAKE!

                          Jon Mavor for Thred.

                          Jim Lowell for helping me out

                          with Thred, without Jim's help

                          this level wouldn't have been

                          possible. Thank you Jim :)



Special thanks to       : Jim Lowell for posting my previous maps

                          to the Thred homepage.

                          Matt Sefton for posting "Dark Ages" to

                          his own Quake-website.

                          Tim Peel (author of Casonr) and of course

                          to all my friends.

                     

               You can get my previous maps including

               this one from these following webpages:



               Check out the Thred homepage at:

               http://www.visi.com/~jlowell/thred



               Check out Matt's Single Play Quake page at:

               http://ds.dial.pipex.com/matt.sefton/spq.htm



               This map and Dark Ages are also available from:

               ftp.cdrom.com 

================================================================



* Play Information *



Single Player           : Yes                                        

Cooperative             : Yes

Deathmatch              : Yes (10 starts, extra weapons, extra health

                               and the keyed door is removed)

Difficulty Settings     : No (I'll be damned not to include difficulty

                              settings to my next map!)

New Sounds              : No

New Graphics            : No

New Music               : No

CD Track                : 6 (Quake-CD, make sure it's in your

                             CD-driver before starting the game!)

Demos Replaced          : None



* Construction *



Base                    : New level from scratch

Editor(s) used          : Thred v0.9b, I also used v0.7b of Thred

                          to finish off this map, because I didn't

                          want to go nuts :)

Known Bugs              : None

Build Time              : About 70 hours



Texture Wad used        : Base 



Compile machine         : P150 w/ 16MB RAM

QBSP Time               : 2460 secs

Light (-extra) Time     : 1092 secs

VIS (-level 4) Time     : 701 secs



Brushes                 : 764

Entities                : 297

Models                  : 21

Textures                : 37



* Other Info *



This is THE latest map I've made with Thred and I really think that it's

the best I've done so far. It includes a few wind brushes, which are

probably morely known as jump-lifts. You've certainly seen those in The

Wind Tunnels or in Critters. And of course, it has a few things in it,

that you haven't seen in my previous maps. I also used grouping for my

first time in this map. So, it allowed me to make this map bigger and

more detailed, than my previous ones. Because of that, this map should

be even more enjoyable to play :)



If you somehow manage to find the second secret, which is very unlikely,

you'll see that there's no use in finding that secret on single play mode.

I designed it purely for deathmatch to improve the deathmatch play a little

bit :)



Ok then, you start from the basement and fight your way onto the top, while

killing all of those, who are standing on your way. The exit lies on the

other part of the base, between those two parts of the base, there's a

fairly large outdoor area. I've also included some caves to this map.

I think this is one of the first base styled maps, that includes caves.

Hope you like 'em :)



The exit of this level takes you to The Tower of Despair, which is one of

the greatest levels ever created! Thank You Sandy.



I'd love to have mail from anyone regarding this level :) If you have any

comments, questions etc... PLEASE, E-mail to hannu.koiste@pp.inet.fi (I just

love feedback :). I will reply to all, who take the time to send me E-mail.



* How to play this map *



Just unzip frbdbase.zip to \quake\id1\maps directory (create if necessary),

then launch Quake, go to the console and type:



map base



Enjoy!



* Copyright / Permissions *



Authors MAY use this level as a base to build additional levels. 



You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH

NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE

IT IN ANY FORM!!.



This BSP may be distributed ONLY over the Internet and/or BBS systems.

You are NOT authorized to put this BSP on any CD or distribute it in

any way without my permission.



* THRED LISCENSE INFORMATION *



This map was made with Thred. It is acceptable to distribute this

map over the Internet and BBS systems for free. It is not

acceptable to play this map on a commercial Internet server.

It is also not acceptable to charge for this map in any way

or charge for distribution of this map. This includes CD-ROM

collections of all kinds.

