Wednesday 8th October, 1997

===========================



Title                   : arcol	

Filename                : arcol.bsp

Author                  : Isaac Barry (aka Clorox)

Email                   : ijam19@nwlink.com

Description             :  Uh, like yer typical Quake level.  No story any

                        longer.  Originally I had started with a direction

                        in mind, but lost it after my tenth leak.  My concept

                        notes were lost underneath pages of "All work and no

                        play." and my collection of Kathy Lee Gifford prayer requests.



Engine Textures &       :Where would this be without the following? id, for

Props                   building the game, Hipnotic for additional cool textures,

                        and Valve's own Ben Morris for creating such a kickass editor?

=================================================================



Thanks are definitely in order to a good many people, but sticking their name

in this txt file, along with this assy level (heheh) might not be an honor.

So let's wait until I rack a couple that I'm happy with to start roll calling.



(Exceptions: Shade and Croweater, to whom I'm always trying to remember WTF

they said.)

(Additional exception: Whisperbane for beta-testing this, and Naralythotep

(SP?;) for the late-night ctf sessions.)



=================================================================



================================================================



* Information *



Single Player           : Yes

Cooperative             : Nope

Deathmatch              : Yes (it's not inteded tho...no teleporters, wait fer the next map)

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : No

New Music               : No - music is track 2, HexenII CD, but I think any Ohio Players disc would work just 

fine.

	

Demos Replaced          : None



Base                    : Brand spankin New (unimproved model) 

Editor                  : WorldCraft 1.5 

Known Bugs              : Uh, let us not care about the misaligned textures, eh?

                        The bugs I'm concerned with ere are involving gameplay.

                        I know they're there, but this is merely an exercise.

                        I know because my back hurts.

Build Time              : 10 days

Texture Wad used        : Quake101.wad, Hipnotic.wad

Compile machine         : Pentium  166mhz

			  32mb RAM 

			  Orchid Righteous 3D 3dfx card

Brushes                 : 975

Entities                : 366

Those other, all-important stats.I can't recall.





COPYRIGHT NOTICES and PERMISSIONS



This level is copyright 1997 by Isaac Barry.  Permission to use, 

copy and distribute unedited copies of this file -- arcol.zip 

(including arcol.txt & arcol.bsp)-- is hereby granted, 

provided that no fee is charged for the use or availability of this file 

(other than the normal connection costs for on-line services, if applicable). 

The above copyright notice and this permission notice must be left intact in 

all copies of this file.



Commercial distribution of this file, in whole or in part, requires 

prior agreement with the author. Commercial distribution includes 

any means by which the user is required to pay either for the support 

(e.g. book, newsletter or CD-ROM) or for the file itself.  Unauthorized 

commercial distribution is prohibited.



If you wish to commercially distribute this file, note the following:



(1)  This file contains intellectual property (including, but not 

     limited to, textures and other artwork) owned solely by Id 

     Software (www.idsoftware.com), and is subject to any and all 

     copyrights held by them.  The author does not have authority 

     or permission, either expressed or implied, to grant usage of 

     Id's copyright, and, by granting permission to use this level 

     in a single commercial release, does not claim or waive their 

     rights thereby.



(2)  Permission is granted by the author for the one-time commercial

     distribution of this file if all of the following conditions are

     met:



     (a)  The author is notified by email prior to the file's inclusion 

          on any commercial release;

     (b)  The author is provided with one (1) "contributor's copy" of

          the finished product upon it's release.  Said "contributor's 

          copy" is to be sent to the author using the shipping address 

          specified by the author in his/her reply to the publisher's 

          initial email notification, and is to be provided at no cost 

          to the author;

     (c)  This file (including this copyright notice) is not to be 

          modified in any way, and shall be distributed as the author 

          intended;

     (d)  The author retains all relevant and proper copyrights to this 

          work both prior to and subsequent to the commercial release of 

          this file.



(3)  By requesting a shipping address from the author, the publisher

     signifies acceptance of, and agrees to abide by, these conditions.

     By returning a valid shipping address to the publisher, the author

     thereby grants the publisher one-time usage of the author's 

     copyrighted work for commercial purposes.



Thank you for your interest in this work.

And thank Bill "Crash" McClendon for the above copywrite.  Prolly so full 'o

holes I'll get sued fer it...heheh



Exception: Walnut Creek CDRom may copy this thing and may fearlessly scam

folks with it.



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Beefcake! BEEFCAAKE!



