Sunday 13th September, 1997

===========================



Title                   : Arcane 

Filename                : arcane.bsp

Author                  : Matt Sefton

Email Address           : matt.sefton@dial.pipex.com

			  Please mail me about this level - I love feedback :)

Homepage		: Single Player Quake Level Heaven

			  http://www.planetquake.com/spq/matt/

			  http://www.deltix.com/evolve/

Description             : Full Runic-themed Quake map, designed for single play 

			  with Deathmatch enhancements.

			  This map was inspired by the awesome map work of 

			  Andrew Smith and Dave Kelvin.

			  This level has been compiled for GLQuake.



Additional Credits to   : id software - Hammer of the Gods.

			  Ritual and Rogue for inspiration and textures.

			  Ben Morris for WorldCraft.

			  Andrew Smith for Quake Map Validator.

			  Ken Alverson for WQbsp.

			  Scott McNutt for the spotlight explanation.



Beta Testing Crew	: Andrew Smith, Dave Kelvin, Warren Marshall, Crash, Roger Staines.



=================================================================



Through my levels and my web site, I've made so many great friends that 

to list them all would be futile (and boring :) In particular, I'd like to 

thank the following for making my Quakeworld a better place!



Bill J.'Crash' McClendon, Ron Allen, Andrew Smith, Jim Ahara, Roger Staines, Dale Suggs, 

Lt. Dan, Marcus Dromowicz, Martin Goedtke, Marty, Rich Carlson, Steve Rescoe, Warren Marshall,

Joost Schuur, Josh Gordon, Steve Ross, Steve Heaslip, Bastard, Dwoemer and all the 

Planet Quake crew, Gyro Gearloose, Jim Lowell, Martin Hryniewiecki, Matthias Worch, 

Thomas Quarles, Mick Carey, Andrew McIntyre, Ariel Vera, Ed Cope, Dick Oliver, 

Greg MacMartin, John Cutter, Bob Bowman, Matt Powers, Sverre Kvernmo, OneThumb, Scott McNutt,

Dave Kelvin, Stephen Karl and Team Evolve, Glen Dahlgren and the Team (you know who you are :)



Angela, my long suffering and wonderful wife :)

Larry the QuakeDog (squeaky toys destroyed while u wait)





=================================================================



Other Levels by Author	: JAWBREAKER (Quake)

			  http://www.cdrom.com/pub/quake/levels/j-l/jawbreak.zip

			  THE LOST WORLD (Quake)

			  http://www.cdrom.com/pub/quake/levels/j-l/lostwrld.zip

			  THE UNDERWORLD (Quake)

			  http://www.cdrom.com/pub/quake/levels/s-u/undrwrld.zip

			  EVILWORLD 1 (Quake)

			  http://www.cdrom.com/pub/quake/levels/d-f/evilwrld.zip

			  EVIL TWIN (Doom 1)

			  http://www.cdrom.com/pub/doom/levels/doom/d-f/eviltwi2.zip



FOR THE BEST IN SINGLE PLAYER QUAKE LEVELS, AUTHOR INTERVIEWS & GENERAL ALL

ROUND GOODNESS, VISIT SINGLE PLAYER QUAKE LEVEL HEAVEN!!

http://www.planetquake.com/spq/matt/



FOR REVIEWS OF EVERY SINGLE PLAYER QUAKE LEVEL OUT THERE,

VISIT CRASH'S SINGLE PLAYER QUAKE PAGE!!

http://www.geocities.com/TimesSquare/1481/



VISIT THE ULTIMATE MAP MAKER'S ARCHIVE!!

http://www.planetquake.com/24/



SPQ - It's a love thang... :)



================================================================



* Play Information *



Single Player           : Yes

Cooperative             : Yes (2 starts)

Deathmatch              : Yes (8 starts)

Difficulty Settings     : Yes

New Sounds              : No

New Graphics            : No

New Music               : No - music is track 3, Quake CD.

			  Scourge of Armagon CD track 3 recommended!

Demos Replaced          : None



* Tale of the Tape *



Base                    : New level from scratch

Editor(s) used          : WorldCraft 1.3, Quake Map Validator, WQbsp 1.65.

Known Bugs              : None

			  (well, I would call it a bug :)

			  This level was compiled 3 times - each time WQBSP transposed/rotated

			  textures, different ones each time. There is 1 misaligned texture in this 

			  release which will be corrected once I've finished tearing my hair out... :(

Build Time              : Approx 6 weeks, on and off.

Texture Wad used        : Quake101.wad, Rogue.wad, Hipnotic.wad, Matt.wad

Compile machine         : Pentium II 266mhz

			  64mb RAM 

			  Orchid Righteous 3D 3dfx card

			  Room for a pony...

WQBSP Time              : 3 mins

Light (-extra) Time 	: 7 mins

VIS (-level 4) Time     : 36 mins



Brushes                 : 2306

Entities                : 475

Models                  : 91

Textures		: 83



* Additional Information *



Unzip into the quake\id1\maps directory (create if necessary). 

Launch Quake, go to the console and type:

skill 2 (or 0/1 if you're scared :)

map arcane



* Copyright / Permissions *



Copyright Notice: 



THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 

IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF

AND SO AM I - REPORT THIS TO matt.sefton@dial.pipex.com



This file (arcane.zip containing arcane.bsp, and arcane.txt), 

or any derivative works thereof, may not be sold or redistributed for profit 

in any way without express written permission of the author. This includes, 

but is not limited to, mass archival as on a cd-rom and inclusion in commercially 

published compilations (books and/or magazines). 



You are free to copy this file for personal use, or to make it available for 

redistribution in its electronic format, provided that: 



(1) it remains wholly unedited and unmodified, 



(2) no fee or compensation is charged for copies of or access to this

    file, and



(3) this copyright notice and the following disclaimer remain attached.



Disclaimer: 

This file is provided by the author "as is", and any express or implied

warranties, including, but not limited to, the implied warranties of

merchantability and fitness for a particular purpose are disclaimed.  In

absolutely no event shall the authors be liable for any direct, indirect,

incidental, special, exemplary, or consequential damages (including, but

not limited to, procurement of substitute goods or services; loss of

use, data, or profits; or business interruption) however caused and on

any theory of liability, whether in contract, strict liability, or tort

(including negligence or otherwise) arising in any way out of the use of

the information herein contained, even if advised of the possibility of

such damage. 



Please respect my position as to not allowing distribution on a cd-rom

of any and all type. Certain companies (Actura and Head Games) tend to

'net scrape' and then profit from the work of others without obtaining

permission.



For more on the subject of CD Publishers,



visit Gyro's CD Publishers page...



http://www.blarg.net/~gyro/cdroms.htm



Copyright  1997 Matt Sefton

All rights reserved. 



oh, and by the way...

QUAKE 2 WILL RULE THE COSMOS!