# auto-generated text file
# filename: wartruk2.bsp
# date: Mon Nov 10 14:41:50 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ambience/chant.wav (custom)
sound/boss1/pain.wav (quake shareware)
sound/effects/haunted/agony.wav (custom)
sound/effects/haunted/spirits.wav (custom)
sound/items/laugh.wav (custom)
sound/misc/putdown.wav (custom)
sound/speech/idoasskk.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/bolt.mdl (quake shareware)
progs/bolt3.mdl (quake shareware)
progs/h_demon.mdl (quake shareware)
progs/invulner.mdl (quake shareware)
progs/quaddama.mdl (quake shareware)
progs/shambler.mdl (quake shareware)
progs/tree.mdl (custom)
progs/wizard.mdl (quake shareware)

# required spr files:
progs/moon_md.spr (custom)
progs/s_expl.spr (custom)

# textures used:
#lava1
+0light01
+0lightk
+1light01
+1lightk
+2light01
+2lightk
+3lightk
+4lightk
altar1_7
basebutn3
black
blueflag
bodiesa2_4
bricka2_2
c-blue
c-red
church1_2
clip
comp1_1
comp1_7
ctf1_1
ctf1_2
ctfbb5
ctfbr5
dem4_1
dem4_4
dem5_3
dr02_1
ground1_7
htek10_3
htek14_7
jf_grate3
jf_grey1
jf_nfloor3
jf_rust_lg1
jf_rust_lit7
jf_wall1
jf_wall2
jf_wires1
jf_yellow1
kngygwin
lgmetal
light1_5
meat1_2
metal4_4
metalt2_1
metalt2_2
redflag
rock1_2
rock4_1
sfloor4_7
sky3_1
so_32_16
so_32_5
so_dirt4
so_gr1a
so_lita4
so_litat
switch_1
tech10_2
trigger
viscera10
wizwood1_4
wizwood1_5
