# auto-generated text file
# filename: toxin1b1.bsp
# date: Mon Nov 10 14:41:26 CET 2014
# modification: team fortress (4 teams)

# required wav files:
sound/edge/backpack.wav (custom)
sound/edge/cap.wav (custom)
sound/edge/comms.wav (custom)
sound/edge/duck.wav (custom)
sound/edge/flagtk.wav (custom)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/duck2.mdl (custom)
progs/toxflag.mdl (custom)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#slime
#teleport
arrow0
arvnt1_2
arvnt1_3
arvnt1_4
basic1_7
basic1_8
baslt3_1
bflor3_1
blbk2_1
blum12_1
blum13_1
blume4_1
blume4_2
blume8_1
btdoor_op
c_met10_1
c_met5_1
cable1_1
ceil1_1
clip
color1_4_
color1_5_
color1_7_
cop1_2
damn1_1
dcarpet2
dcarpet3
dfloor8_2
electro2
flat1_1
floorsw1
floorsw2
fmet1_2
fmet3_7
grass1_7
grate1_1
grate1_3
grate1_4_
grate2_1
grnx2_5
grnx2_6
hvy_dr3_2
jaildr03_1
light2_2
mach1_1
met4_5
metal14_3
metal15_2
metal18_2__
num_1
num_2
num_3
num_4
num_5
num_6
num_7
num_8
p_flr_05
palsup1_5
plat1_2
plat1_3
reflt3_1
sfloor4_3
sky6
sliplite
slipside
trigger
tunl2_3
wbasic1_4
wbasic1_7
wgrate1_2
wgrate1_4
wndow1_2
wstlt1_1
wsupprt1_5
