# auto-generated text file
# filename: titans2.bsp
# date: Mon Nov 10 14:41:20 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/armor2.wav (custom)
sound/axe2.wav (custom)
sound/crown2.wav (custom)
sound/items/r_item1.wav (quake shareware)
sound/items/suit.wav (quake shareware)
sound/items/suit2.wav (quake shareware)
sound/misc/secret.wav (quake shareware)
sound/order2.wav (custom)
sound/sheild2.wav (custom)
sound/skull2.wav (custom)
sound/spear2.wav (custom)
sound/sword2.wav (quake shareware)
sound/valour2.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor6.mdl (custom)
progs/axe1.mdl (custom)
progs/crown6.mdl (custom)
progs/pack.mdl (custom)
progs/shard.mdl (custom)
progs/sheild1.mdl (custom)
progs/skull.mdl (custom)
progs/spear1.mdl (custom)
progs/sword6.mdl (custom)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#lava2
#water0
bwall_c
carch02
carch03
ceiling1_3
city4_6
city4_8
city5_3
city5_6
city5_7
city6_3
city6_8
glas_41
glas_42
gold-2
gold-5
ground1_2
ground1_6
ikgrnd1
logor
marble_03
marble_05
marble_benedeti
omet_01
pattern_4
qtex00
qtex06
qtex09
qtex10
red1
rock3_8
rock4_1
rock4_2
rock5_2
sky_nite
steel_02
wizwood1_2
wmet4_6
wood-2
wood1_5
woodflr1_2
wwood1_5
