# auto-generated text file
# filename: thesword.bsp
# date: Mon Nov 10 14:41:18 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/runeuse.wav (quake shareware)
sound/items/armor1.wav (quake shareware)
sound/misc/medkey.wav (quake shareware)
sound/weapons/lhit.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)
sound/weapons/lstart.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/chest.mdl (custom)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)
progs/sword.mdl (dissolution of eternity)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#02owat
#lavagray
#teleport0
#water0
adoor01_2
adoor10_3
afloor1_3
afloor1_8
bricka2_1
church1
churchbricks
city3_2
city4_2
clip
ctfmet_b06
ctfmet_b09
ctftex_b3
ctftex_b6
ctftex_r6
door01_2
door02_2
door03_3
door04_1
door04_2
emetal1_3
floor01_5
graymetal1_3
grayrockz
graywizwood1_3
ground1_1
hskl10blend
hsklsmall
key02_1
key02_2
light3_5
light3_6
metal1_3
metal1_4
metal1_5
metal1_6
metal1r6
metal2r8
metal5_1
metal5r8
metal7_1
metal8_1
rock1_1
rock3_2
rock4_1
rock4_2
rock5_2
sky4
trigger
wall14_5
wall14_6
wall3_4
wall9_8
wbrick1_5
window01_1
window01_2
window01_4
window02_1
wiz1_4
wiz1_5
wiz1_8
wizwood1_3
wood3_1
woodflr1_4
wwood1_7
