# auto-generated text file
# filename: theho1.bsp
# date: Mon Nov 10 14:41:18 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
#default
afloor3_1
bflr01
bwall03
bwall04
ceil8_4
ceiling5
city2_2
city2_5
city2_6
city3_4
city4_7
city4_7
city6_3
citya1_1
cliff2
clip
ctf01
ctf02
grave03_3
met5_1
metal1_1
metal1_3
metal2_8
metal4_5
metal5_4
metal5_6
metal5_8
metflor1_2
mmetal1_2
mmetal1_8
nmetal2_1
red1
redmetal_01
rock3_2
rock4_2
rock5_2
sky29
viscera10
wall9_3
wall9_8
wgrass1_1
window01_1
window01_2
wizmet1_6
wizwood1_2
wizwood1_3
wizwood1_4
wizwood1_5
wizwood1_5
wizwood1_8
wood1_5
wswamp1_4
wswamp1_5
wswamp2_1
