# auto-generated text file
# filename: softq.bsp
# date: Mon Nov 10 14:40:29 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/m_g_key.mdl (quake shareware)
progs/m_s_key.mdl (quake shareware)
progs/player.mdl (quake shareware)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#water0
+0basebtn
+0sliptop
+1basebtn
+abasebtn
adoor01_2
afloor1_4
afloor1_8
afloor3_1
amiok
amiok2
azwall3_2
city1_7
city2_1
city5_4
city5_7
city5_8
city6_7
column01_3
comp1_7
comp1_8
crate0_top
door02_3
door03_5
dr01_1
floor01_5
key03_1
key03_2
light1_7
light3_3
light3_8
metal1_5
metal1_6
metal2_5
metal2_6
metal3_2
metal4_7
metal5_8
metalt2_6
rock3_2
rock3_7
rock3_8
rock4_2
sfloor4_4
sfloor4_6
sky4
slipside
stone1_3
stone1_5
tech02_1
tech03_1
tech03_2
tech04_4
tech05_1
tech06_2
tech07_2
tech08_1
tech09_3
tech10_1
tech10_3
tech12_1
tech13_2
tech14_1
tele_top
tlight01
tlight01_2
tlight02
tlight07
tlight10
tlight11
twall1_4
twall3_1
wall14_5
wall3_4
wall5_4
wall9_8
wbrick1_5
wgrnd1_8
wiz1_4
wizmet1_3
wizmet1_5
wizwin1_2
wmet4_2
wood1_1
wood1_5
wood1_7
woodflr1_2
woodflr1_4
woodflr1_5
wwood1_5
wwood1_7
