*** TeamFortress v1.21 map ***
4/10/96
================================================================
Title                   : SEIGE
Filename                : seige.bsp
Authors                 : Jason (JFeffer@davd.com)
                          John (cookj@yallara.cs.rmit.edu.au)
Description             : TeamFortress Quake Map

Additional Credits to   : Robin Walker

               Check out the TeamFortress homepage at:
            http://minyos.its.rmit.edu.au/~cookj/index.htm

================================================================

* Play Information *

This map does not work properly without the 
TeamFortress v1.2 QuakeC patch, which can be downloaded from 
http://minyos.its.rmit.edu.au/~cookj/index.htm

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Wax, Quest, Edit
Known Bugs              : None
Build Time              : Lots

* Other Info *

This is a map designed for 2 teams. Team One defends the fort in the
center of the map. Team Two has to penetrate the fort's defences. The
map ends when a member of Team Two gets right to the back of the fort.

This map was originally an (unreleased) deathmatch level, designed by
Jason, be he decided it would be good for TeamFortress. So I just added in
some teamplay goals.


How to use this map:
Copy the seige.bsp file into your quake\id1\maps
directory. Then run quake.
In the console, type "map seige" (without the quotes)


------------------------------------------
John Cook   cookj@yallara.cs.rmit.edu.au