# auto-generated text file
# filename: scavcent.bsp
# date: Mon Nov 10 14:40:08 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/doors/meduse.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)

# required mdl files:
progs/tf_flag.mdl (fortress)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#04awater1
afloor3_1
az1_6
azwall3_2
bricka2_2
c-blue
c-red
ceiling5
city1_4
city1_7
city2_2
city3_4
city4_1
city4_2
city4_5
city4_6
city4_7
city4_8
city5_3
city8_2
column1_2
door03_3
door03_4
door03_5
dung01_2
dung01_3
ground1_1
ground1_8
key03_1
key03_2
lgmetal2
met5_1
metal1_3
metal1_6
metal2_5
metal2_6
metal2_8
metal5_6
metalt2_5
rock1_2
rock3_7
rock3_8#
rock4_1
rock4_2
rock5_2
sfloor4_6
sky4
stone1_3
unwall1_8
wall14_5
wall9_8
wgrass1_1
wizwood1_2
wizwood1_5
wizwood1_7
wizwood1_8
woodflr1_2
woodflr1_4
woodflr1_5
wswamp1_2
wswamp2_2
wwall1_1
