# auto-generated text file
# filename: s2md.bsp
# date: Mon Nov 10 14:40:07 CET 2014
# modification: team fortress (1 teams)

# required wav files:
sound/enforcer/sight2.wav (quake registered)
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/items/r_item2.wav (quake shareware)
sound/shalrath/sight.wav (quake registered)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/lock4.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#04awater1
#lava1
#slime
#teleport
+0basebtn
+0butn
afloor1_3
afloor1_8
black
city2_5
city2_6
city3_2
city4_1
city6_8
cop1_1
crate0_side
crate0_top
grave01_1
ground1_1
lgmetal2
light3_6
med100
metal3_2
metal6_3
mmetal1_2
mmetal1_3
rock3_2
sfloor4_1
sfloorblue
sky4
wbrick1_5
wgrass1_1
wizmet1_6
wizwood1_3
wizwood1_5
wizwood1_8
