# auto-generated text file
# filename: rock2l.bsp
# date: Mon Nov 10 14:39:56 CET 2014
# modification: team fortress (3 teams)

# required wav files:
sound/misc/chink.wav (fortress)
sound/misc/power.wav (quake shareware)
sound/misc/secret.wav (quake shareware)
sound/misc/vapeur2.wav (fortress)
sound/soldier/idle.wav (quake shareware)
sound/weapons/detpack.wav (fortress)
sound/weapons/lhit.wav (quake shareware)

# required mdl files:
progs/b_g_key.mdl (quake registered)
progs/b_s_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)
progs/mask1.mdl (custom)
progs/nerve1.mdl (custom)
progs/soldier.mdl (quake shareware)

# required spr files:
progs/mine_md.spr (custom)

# textures used:
#04awater1
#blood1
+0_box_side
+0pow2
+1_box_side
+1pow2
+2pow2
adoor10_4
baslt3_1
bkey5
blum13_1
book3
book6
book9
bstrip
city2_6
city2_7
clip
column01_3
dbunk2
ddoor6
ddoor8
dgray1
dhorn5
dtile2
dwall5
efloor2
efloor3
flat02
fotd111
gothic
grave01_1
grave03_4
ground1_4
htek05_1
iktkbr05
iktkbr06
iktkpn11
iktkpn11b
iktkpn12
iktkpn12b
iktkpn13
iktkpn13b
iktkpn16
iktkrk02
iktpw05
iktpw05b
jaildr2_3_
key01_1
key01_2
keyjim1
keyjim2
light3_4
m5_8
met1_1
metal1_3
monet
mrock1
ndoor1
ndoor2
ngrate2
ngrate3
nlite1
palmet12_3
plate2_1
plite1_1
rkey5
rkey5
rock4_2
rock5_1
rstrip
sarco1_5
sec1
sfloor3_2
sfloor4_2
sky6
strng1_4
support1_6
tcmet5_4
tech04_5
tlight08
trigger
twall2_1
wbasic1_4
wiz1_4
wiz1_8
wizwood1_3
wizwood1_8
wood1_3
wood3_6
wslt1_3
wslt1_4
