# auto-generated text file
# filename: river3.bsp
# date: Mon Nov 10 14:39:44 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/ogre/ogwake.wav (quake shareware)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/dtree.mdl (custom)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#teleport
#water2
arrow_m
black
c-blue
c-red
city2_1
city2_6
city2_7
city4_6
city5_3
clip
cop1_2
cop1_6
door03_3
door03_5
geowal_10
grass1_7
grass1_8
grave03_2
grave03_6
ground1_8
light3_5
med100
met5_1
metal1_3
metal1_4
metal2_4
metal2_6
rock4_2
rocks19_1
sky1
tele_top
trigger
troof4_2
wbasic1_7
window01_4
wizmet1_8
wizwood1_5
wizwood1_8
