# auto-generated text file
# filename: ripple.bsp
# date: Mon Nov 10 14:39:43 CET 2014
# modification: team fortress (3 teams)

# required wav files:
sound/ambience/amb_misc.wav (custom)
sound/ambience/battle3.wav (custom)
sound/ambience/spark2.wav (custom)
sound/items/bfg__f1y.wav (custom)
sound/misc/runekey.wav (quake shareware)

# required mdl files:
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#water0
+0comp11_1
baslt3_1
baslt3_3
baslt3_4
box1_5
box1_6
box3_1
box3_2
box3_3
box3_4
box3_6
box4_1
box4_3
ceil1_2
ceil1_6
ceil1_8
clip
comp3_1
comp3_2
comp3_4
comp3_5
comp3_7
comp3_8
comp4_1
comp4_2
comp5_1
comp5_2
comp5_3
comp5_4
drag2_1
floor2_5
floor2_6
floor2_7
floor2_8
florr2_5
flr1_1
ggrat4_1
ggrat6_1
grnx3_2
metal3_2
metal3_5
pipe1_3
rmetal6_1
rocks19_1
sfloor4_1
sfloor4_2
sfloor4_4
sky_n1
tech01_5
tech01_6
tech01_7
tech04_1
tech04_3
tech04_4
tech04_5
tech05_2
tech06_1
tech08_1
tech09_3
tech10_1
tech11_2
tech12_1
tech13_2
tlight01
tlight02
tlight07
tlight11
troof4_2
twall2_5
wstlt1_1
wstlt1_5
wtroof4_6
