# auto-generated text file
# filename: realmd1.bsp
# date: Mon Nov 10 14:39:39 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/armor1.wav (quake shareware)
sound/items/r_item1.wav (quake shareware)
sound/items/rlmbpack.wav (custom)
sound/items/rlmcap1.wav (custom)
sound/items/rlmcap2.wav (custom)
sound/items/rlmtflag.wav (custom)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/backpack.mdl (quake shareware)
progs/biggren.mdl (fortress)
progs/rlmflag1.mdl (custom)
progs/rlmflag2.mdl (custom)
progs/rlmstat1.mdl (custom)
progs/rlmstat2.mdl (custom)
progs/rlmtree1.mdl (custom)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
#04mwat2
#teleport
azfloor1_1
basic1_7
black
city4_5
city4_7
crate0_top
crate1_side
crate1_top
ctf01
ctf02
door03_5
grass
key03_1
key03_2
metal34_2
metal35_1
metal4_3
metal6_2
metal6_4
metal8_1
metalt2_7
mmetal1_2
plat1_2
plat_top2
rock4_1
rocks17_2
rocks19_1
rocks21_1
rocksuper1
rrock1_2
rune1_1
rune1_5
rune1_6
rune1_7
rune2_1
sky6
stflr1_4
trigger
unknown
wall2
wall9_8
window01_2
window02_1
wizmet1_2
wizwood1_3
wmet4_5
wmet4_8
