# auto-generated text file
# filename: qdeth2.bsp
# date: Mon Nov 10 14:39:29 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/armor1.wav (quake shareware)
sound/items/cap2.wav (custom)
sound/items/r_item2.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
+0_med100
+1_med100
+2_med100
+3_med100
batt0sid
black
city2_5
city3_2
city4_5
city4_6
city4_7
city4_8
cop1_2
cop2_5
darknite
ground1_1
lgmetal2
m5_5
m5_8
met5_1
metal1_6
metal4_4
metal4_8
nail1sid
nmetal2_6
rock1sid
shot1sid
slip_side_blue
slip_side_red
tfblue15
tfblue4
tfred4
trigger
wizwood1_5
