# auto-generated text file
# filename: pract3b2.bsp
# author email: hydiux@birdfeeder.com
# date: Mon Nov 10 14:39:22 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/b_s_key.mdl (quake registered)
progs/backpack.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#02owat
#blood1
+0basebtn
+1basebtn
+abasebtn
adoor10_2
afloor1_3
az1_6
azwall1_5
c-red
ceiling1_1
church1
city1_6
city1_7
city2_5
city5_2
cliff2
ctf1_1
ctf1_2
ctfbbs3
ctftex_r1_1
dung01_4
egypt03
electro1
electro2
elwall2_4
exit02_3
ground1_2
ikgrnd1
lgmetal1
maya2_8
maya2_9
rock1_1
rome10
sfloor4_4
sky1
sky10
sky4
sky6
stone3_1
tech03_1
tech04_1
tkflat02
tomb1_2
trigger
vweavepr
wall5_4
wexit02_1
wizwood1_2
wmet1_1
wood1_1
wood1_7
wstone1_2
wswamp2_2
wswamp2_4
