# auto-generated text file
# filename: pbj2.bsp
# date: Mon Nov 10 14:39:15 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/shambler/ssight.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/quaddama.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04awater1
#teleport
+0basebtn
+1basebtn
+abasebtn
az1_6
azfloor1_1
caution
city1_7
city2_5
city4_7
cop1_1
crate1_top
grave03_3
light3_5
metal1_4
metal2_5
metal2_6
metal4_6
rock4_2
rock5_2
skystar
wbrick1_5
wizmet1_1
woodflr1_2
wwall1_1
