# auto-generated text file
# filename: openfire2k.bsp
# date: Mon Nov 10 14:39:04 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/misc/power.wav (quake shareware)
sound/ogre/ogwake.wav (quake shareware)
sound/shambler/ssight.wav (quake shareware)
sound/weapons/lhit.wav (quake shareware)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
!c2a53
#lava1
#water2
+0~light2a
+0~light5a
+0~light6a
+abutton3
-0babtech_flr10
-0crete2_flr04
-0out_rk5
aaatrigger
c1a4_w5
c1a4_w7
c1a4b_w3b
c2a3_gar3
c3a1_w3b
c3a1_w5b
c3a1_w5blu
c3a1_w5d
c3a1_w5red
con1_bord03
con1_wall01p
crete2_flr03c
crete3_ceil02a
crete4_blue
crete4_red
emerglight
generic015r
generic015s
glass_bright
lab1_glu2c
lab1_glu2d
out_dirt1
out_wd
sign_capt
sign_flag
sign_las
sign_resup1
sky4
team1a
team2a
{gratestep3
~light5a
~light5e
