# auto-generated text file
# filename: openf38.bsp
# date: Mon Nov 10 14:39:03 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/shambler/ssight.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#02owat
#04mwat2
#water0
afloor1_3
bord02
clip
column01_3
column01_4
crate_top_b2
crate_top_r2
ctf07
ctf08
ecop1_6
emetal1_3
grave03_2
grave03_4
grave03_7
ground1_1
ikmtwl01
ikstep4a
ikstep4b
iktcr01a
iktcr01b
iktcr01c
iktcr05a
iktcr05b
iktcr05c
iktkbr05
iktkbr06
iktkbr07
iktkbr08
iktkbr09
iktkdr06
iktkfl03
iktkfl04
iktkfl06
iktkfl07
iktkfl09
iktkfl10
iktkpn01
iktkpn04
iktkpn05
iktkpn05b
iktkpn06
iktkpn07c
iktkpn09
iktkpn11b
iktkpn12b
iktkpn16
iktkpn17
iktkpn18
iktkpn18b
iktkpn21
iktkpn21b
iktkpn25
iktkpn27
iktkpn29b
iktkrk01
iktkrk02
iktksp01
iktksp02
iktpw03b
iktpw04b
iktwl02
ikww01a
ikww01e
ikww01i
littk02b
littk03a
littk03b
m5_2
met5_1
metal1_3
metal1_4
metal1_6
metal4_2
metal4_4
mmetal1_1
plat_top2
rock1sid
rock4_2
rock5_2
sfloor4_1
sfloor4_2
sfloor4_2b
sfloor4_2r
sky_tele
stone1_3
trigger
wmet4_4
