# auto-generated text file
# filename: openf1.bsp
# date: Mon Nov 10 14:39:02 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/items/cap1.wav (custom)
sound/items/cap2.wav (custom)
sound/shambler/ssight.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#02owat
#water0
+abutnn
afloor1_3
blueflag
bord02
clip
column01_3
column01_4
column1_5
cop1_2
ctfrfm
ecop1_6
grave03_2
grave03_4
grave03_7
ground1_1
ikstep4a
ikstep4b
iktkbr05
iktkbr06
iktkbr07
iktkbr08
iktkbr09
iktkdr06
iktkfl06
iktkfl09
iktkfl10
iktkpn04
iktkpn11b
iktkpn16
iktkpn18
iktkpn21
iktkpn25
iktkpn27b
iktkpn29b
iktkrk02
iktksp01
ikww01a
ikww01i
lgmetal2
lgmetal4
m5_2
m5_8
met5_1
metal1_3
metal1_4
metal4_2
metal4_4
metal4_5
mmetal1_1
muh_bad
rock1sid
sfloor4_1
sfloor4_2
stone1_3
trigger
wmet4_4
