# auto-generated text file
# filename: nmf2e.bsp
# date: Mon Nov 10 14:38:55 CET 2014
# modification: team fortress (1 teams)

# required wav files:
sound/boss1/pain.wav (quake shareware)
sound/city/horn.wav (custom)
sound/items/yh.wav (custom)
sound/misc/b3.wav (fortress)
sound/ogre/ogwake.wav (quake shareware)
sound/speech/cartcool.wav (custom)
sound/speech/kickass.wav (custom)
sound/weapons/bounce.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/g_shot.mdl (quake shareware)
progs/hgren2.mdl (fortress)
progs/invulner.mdl (quake shareware)
progs/missile.mdl (quake shareware)
progs/proxgren.mdl (custom)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#lava
#lava_s
#lavapx
#slime_s3
#slimepx
#swater3a
#teleport
#waterpx
+0sbox3_side
+1sbox3_side
aardfflrbr256_1
aardmbr16_2
aardmbr32_1
brown_brick
clip
conc_a5
conc_a5b
des_a1
gray_brick
gray_stone
hazard
hazard3
more_grass
px_ltn02w
rock_2
sand_1
sky_pxd3
sky_pxm2
smallbricka
swall1b
tsl_diag2
tsl_hex1
wood
