# auto-generated text file
# filename: neoalcb1.bsp
# date: Mon Nov 10 14:38:53 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/edge/backpack.wav (custom)
sound/edge/cap.wav (custom)
sound/edge/deact.wav (custom)
sound/edge/flagtk.wav (custom)
sound/edge/mhealth.wav (custom)
sound/edge/quad.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/armor.mdl (quake shareware)
progs/backpack.mdl (quake shareware)
progs/detpack.mdl (fortress)
progs/dtree.mdl (custom)
progs/grenade2.mdl (fortress)
progs/hgren2.mdl (fortress)
progs/plant.mdl (custom)
progs/quaddama.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#water7
basic1_3
basic1_7
basic1_8
baslt3_8
bluekeypad
book3
book6
book9
box1_5
box1_6
box3_3
box3_6
box3_7
box3_8
box4_2
box4_4
c_met11_2
cindr3_2
cindr4_2
cindr7_1
clip
color1_2_
color1_4_
comp1_1
comp3_2
comp3_3
comp3_5
core4_1
core4_3
ddoor6
ddoor8
doorfc1_1
grass1_8
grnx2_4
jaildr1_2
light03_1
mach1_2
map
met1_1
met1_5
met2_2
met2_4
metal15_2
metal1_5_
metal29_2
plite1_3
redkeypad
sfloor4_3
skydark
trigger
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
unknown
wilsgrnx
wood1_3
yellow1_2
