# auto-generated text file
# filename: neo2.bsp
# date: Mon Nov 10 14:38:52 CET 2014
# modification: team fortress (4 teams)

# required wav files:
sound/j_cap3.wav (custom)
sound/j_cap4.wav (custom)
sound/j_grab3.wav (custom)
sound/j_grab4.wav (custom)
sound/weapons/pkup.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/biggren.mdl (fortress)
progs/tf_flag.mdl (fortress)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#04mwat1
#water2
+0_fall
+1_fall
+2_fall
+3_fall
+4_fall
+5_fall
+6_fall
afloor1_8
blacktex
box3_7
box3_8
grave01_1
ground1_2
ground1_4
ground1_5
iktkfl02
metal1_2
metal35_1
metal3_1___
metal5_1
metl10_2
rock3_7
rocks19_1
rocks21_1
sfloor4_1
sky_pxn1
tfyell16
trigger
wbrick1_5
wd_tile
wiz1_4
wizmet1_2
wswamp2_1
wswamp2_2
