# auto-generated text file
# filename: museum.bsp
# date: Mon Nov 10 14:38:44 CET 2014
# modification: team fortress (2 teams)

# required wav files:
sound/boss2/pop2.wav (quake registered)
sound/shambler/ssight.wav (quake shareware)

# required mdl files:
progs/backpack.mdl (quake shareware)
progs/detpack.mdl (fortress)
progs/eyes.mdl (quake shareware)
progs/lavaball.mdl (quake shareware)

# required spr files:
progs/s_explod.spr (quake shareware)

# textures used:
#water2
+0basebtn
+1basebtn
+abasebtn
adoor10_4
afloor1_8
afloor1_8
afloor3_1
afloor3_1
black
black
book3
brick
carch03
ceiling5
city5_4
city5_7
city5_7
clip
clip
column01_3
column01_3
cop1_2
cop1_2
cop1_8
cop1_8
ddoor5
ddoor5
dgray1
dgray1
door02_1
dopefish
dr05_2
dung01_3
dung01_3
ground1_4
lgmetal2
m-sunflw
m5_8
metal1_6
metalt2_5
metflor2_1
mmetal1_1
mmetal1_2
mmetal1_2
monalisa
red
renoir01
rock1_2
scream
sfloor1_2
sky8
starry
strng1_4
tech04_4
tech04_5
tech04_7
text
trigger
trigger
twall2_1
twall5_2
wceiling5
window01_3
window01_3
wizwood1_3
wizwood1_8
wizwood1_8
wwall1_1
